Ratchet & Clank - Production Art pt. 2



Mr. Microns transforming spaceship, mocked up in 3D for mostly practical transformations (big help from modeler Adam Vorous to make it all work)


Interior view of the ship, complete with story points


Main equipment and room design for the 'broom closet' Intelligence Centre (the neglected department!)


Some industrial broom closet props for flavor


First color pass of a New Quartu franken-planet design


Development and details of Dr. Nefarious' Laboratory - control station and weapons prototyping


Prior to the detail above, several silhouette passes quickly determined shape, feel and placement for the room and it's functions



Look for the final pt. 3 soon